<?xml version="1.0" encoding="UTF-8"?>
<oai_dc:dc xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
  <dc:title>Genetic Algorithm for Sequential Symmetric Games</dc:title>
  <dc:title>R package gamesGA version 1.1.3.7</dc:title>
  <dc:description>Finds adaptive strategies for sequential symmetric 
    games using a genetic algorithm. Currently, any symmetric two by two matrix
    is allowed, and strategies can remember the history of an opponent's play
    from the previous three rounds of moves in iterated interactions between
    players. The genetic algorithm returns a list of adaptive strategies given
    payoffs, and the mean fitness of strategies in each generation.</dc:description>
  <dc:type>Software</dc:type>
  <dc:relation>Depends: R (&gt;= 3.4.0)</dc:relation>
  <dc:relation>Imports: grDevices (&gt;= 3.4.0), graphics (&gt;= 3.4.0), stats (&gt;= 3.4.0),
shiny (&gt;= 1.0.0)</dc:relation>
  <dc:relation>Suggests: testthat</dc:relation>
  <dc:creator>A. Bradley Duthie &lt;brad.duthie@gmail.com&gt;</dc:creator>
  <dc:publisher>Comprehensive R Archive Network (CRAN)</dc:publisher>
  <dc:contributor>A. Bradley Duthie [aut, cre] (ORCID:
    &lt;https://orcid.org/0000-0001-8343-4995&gt;)</dc:contributor>
  <dc:rights>MIT + file LICENSE (https://CRAN.R-project.org/package=gamesGA/LICENSE)</dc:rights>
  <dc:date>2020-03-01</dc:date>
  <dc:format>application/tgz</dc:format>
  <dc:identifier>https://CRAN.R-project.org/package=gamesGA</dc:identifier>
  <dc:identifier>doi:10.32614/CRAN.package.gamesGA</dc:identifier>
</oai_dc:dc>
